The Hero: Command of the Spells – The Dragoness: Command of the Flame

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When you are choosing your level-up skill/rank in the release version, there is very little information. You can only see the following information when you examine one of the magic schools as one of your leveling-up options:

(1 is the name for the type of magic, like Necromancy.

(2) Name spells you are familiar with, such as Battle Sacrifice.

(3 – the name of your spell, such as Ranged Sacrifice.

I would love to know what the spell does when used. I made a reference guide for myself when selecting a skill. I wondered if anyone else would want to use it.

Necromancy

IconSpellMana CostDescription
Battle Sacrifice7To increase the damage from its next melee attack, sacrifice 10 health points of an ally beast.
Ranged Sacrifice7Sacrifice 10 Health Points from an Ally Monster to Increase the Damage of its Next Ranged Attack 3 Times.
Avoidant Sacrifice10Sacrifice 10 Health Points from an Ally Monster to Increase its Dodge by 80% for 2 Turns
Sacrifice and Movement15Sacrifice 10 Health Points from an Ally Monster to Increase its Movement Points by 6 for 2 Turns

 

Stealth

IconSpellMana CostDescription
Blur7For 3 turns, the dodge is increased by 30%
Overdrive7Increases dodge chance by 10 per turn (upto 100%) for four turns).
Poison10For 3 turns, reduce dodge chance of target Monster by 50%
Shadow Cloak15For 5 turns, increase the dodge and magic resistance of the target beast and melee attack by 2.

 

Restoration

IconSpellMana CostDescription
Flash Heal10Instantly heals target beast for 10 points of health
Mana Infusion5Instantly restores the target beast with 10 mana points
Mana Pool7Each turn for four turns, 5 manapoints are restored to the target creature
Rejuvenation15You can heal a target creature for 10 health points per turn for 3 turns.

 

Maneuvers

IconSpellMana CostDescription
Slow10Reduces a unit’s movement range by 4 for each 3 turns.
Haste10For 3 turns, an increase of 4 in a unit’s movement range.
Freeze15Reduces the move range and initative of the monster by 4 for 2 turn.
Misplacement15Teleports target beast 6 x 6 in any direction.

 

Field Impact

IconSpellMana CostDescription
Rain of Arrows7Increased ranged attacks of all beasts on a battlefield by 5 per 3 turns
Ma*s Rally7Increases melee attack on all beasts in the battlefield by five for three turns
Anti-Magic Dome10Increases the magic resist of all beasts at the battlefield by 50% for three turns
Ma*s Haste20Increases movement range by 6 for every 3 turns.

 

Strength

IconSpellMana CostDescription
Berserker’s Rage7The next ranged attack by the target monster will do double the damage.
Exhaust10Target monster’s melee or ranged attack power is decreased by 50% for 3 turns.
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Warriors’ Blessing20For four turns, increase the melee and rang attack of the target beast by 5, each turn

 

Written by Tran

Here we come to an end for The Hero: Command of the Spells – The Dragoness: Command of the Flame guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!

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