Tower Defense Recon – Beautiful Mystic Defenders

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Observations that might help you strategize.

Greetings

I would like to address just a few things that you might be wondering before we dive into individual maps:

1) There are 36 stages in total, yielding 108 of each star when achieving the best rank. The total cost of all upgrades is also 108 of each star in the current version. This is an interesting choice, because it means you must complete the final level without access to every possible upgrade. I believe it is possible to earn 3 stars even if you miss a couple monsters, but I cannot promise this is always the case on every map/difficulty.

2) The total cost of all hero upgrades is 9,750 gems. If you were inclined to just hit the win button on every bronze and silver map, you would already have over 8,000 gems from just 72 missions. You can farm as many gems as you want on any mission (both legitimately and not), but it is not necessary to farm to unlock all of these upgrades before the end.

3) The heroes will not level up if you are using the win button to advance, nor will you be credited with achievements for killing bosses. Play legitimately and you will earn xp whenever a monster actually dies. Heroes earn this xp even if they are not personally engaged in the combat themselves.

4) I anticipate that due to the character limit on guides, I will not be able to cover every single mission in one guide. This guide will focus on being a primer for basics.

Towers

Tower Type (zone of control)

Level: cost (Damage Type, Range, Attack Speed)

Gunmen Tower (Air + Ground)

1: 76 coins (20 physical, 3.0 m, 1.8 sec)

2: 68 coins (+5 physical, +0.2 m, -0.3 sec)

3: 129 coins (30 physical, 3.4 m, -0.3 sec)

2: 194 coins (+5 physical, +0.2 m, -0.3 sec)

Barracks (Ground only)

1: 80 coins (20 physical, 3.0 m, 2.0 sec)

2: 71 coins (+5 physical, +0.2 m, -0.3 sec)

3: 133 coins (-15 physical?, +0.2 m, -0.2 sec)

4: 198 coins (+2 physical, +0.2 m, -0.2 sec)

Cannon Platform (Ground only)

1: 89 coins (30 physical, 3.3 m, 3.0 sec, 1.2 m AOE)

2: 80 coins (+6 physical, +0.3 m, -0.3 sec, +0.3 m AOE)

3: 150 coins (+6 physical, +0.3 m, -0.3 sec, +0.3 m AOE)

4: 224 coins (+6 physical, +0.3 m, -0.3 sec, +0.2 m AOE)

Magic Altar (Air + Ground)

1: 80 coins (25 magical, 3.0 m, 1.9 sec)

2: 71 coins (+6 magical, +0.2 m, -0.3 sec)

3: 136 coins (+6 magical, +0.2 m, -0.3 sec)

4: 206 coins (+6 magical, +0.2 m, -0.3 sec)

Bile Launcher (Ground only)

1: 81 coins (20 physical, 3.2 m, 3.0 sec, 1.0 m AOE)

2: 72 coins (+5 physical, +0.3 m, -0.3 sec, +0.1 m AOE)

3: 136 coins (+5 physical, +0.2 m, -0.2 sec, +0.1 m AOE)

4: 200 coins (+5 physical, +0.4 m, -0.3 sec, +0.1 m AOE)

Missile Base (Air + Ground)

1: 120 coins (22 physical, 3.5 m, 3.0 sec)

2: 107 coins (+2 physical, +0.3 m, -0.2 sec)

3. 226 coins (+2 physical, +0.3 m, -0.2 sec)

3. 372 coins (+2 physical, +0.3 m, -0.2 sec)

Thunder Coil (Air + Ground)

1: 110 coins (15 magical, 3.1 m, 2.2 sec, 1.0 m AOE)

2: 98 coins (+3 magical, +0.2 m, -0.3 sec, +0.1 m AOE)

Heroes

These stats are only visible in the popup in the top center of the screen when you have a Hero actively selected.

Name (Race & Cla*s)

Level: Stats

Kitsune (Human Warrior)

1: 2,000 HP, 35 physical, 0 magical, 1.0 sec (35 / 0 DPS)

Takami (Elf Huntress)

1: 800 HP, 15 physical, 10 magical, 0.8 sec (18.75 / 12.5 DPS)

2: 960 HP, 17 physical, 12 magical, 0.7 sec (24.28 / 17.14 DPS)

Yasako (Fox Sorceress)

1: 600 HP, 0 physical, 25 magical, 1.5 sec (0 / 16.66 DPS)

Sumi (Cat Rogue)

1: 1,000 HP, 35 physical, 0 magical, 0.6 sec (58.33 / 0 DPS)

Airi (Human Mage)

1: 800 HP, 0 physical, 20 magical, 1.0 sec (0 / 20 DPS)

Written by Tweak

Here we come to an end for the Tower Defense Recon – Beautiful Mystic Defenders guide. I hope this guide has helped you with your gameplay. If you have something to add to this guide or believe we forgot some information to add, please let us know via comment! We check each comment manually by approving them!

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